
Our favorite links for this topic area. Enjoy, fellow researchers! Questions, comments, new links? Email eewindow@aol.com!. In mathematics, computing, linguistics and related disciplines, an algorithm is a sequence of instructions, often used for calculation and data processing. It is formally a type of effective method in which a list of well-defined instructions for completing a task will, when given an initial state, proceed through a well-defined series of successive states, eventually terminating in an end-state. The transition from one state to the next is not necessarily deterministic; some algorithms, known as probabilistic algorithms, incorporate randomness.
A partial formalization of the concept began with attempts to solve the Entscheidungsproblem (the 'decision problem') posed by David Hilbert in 1928. Subsequent formalizations were framed as attempts to define 'effective calculability' (Kleene 1943:274) or 'effective method' (Rosser 1939:225); those formalizations included the Gödel-Herbrand-Kleene recursive functions of 1930, 1934 and 1935, Alonzo Church's lambda calculus of 1936, Emil Post's 'Formulation I' of 1936, and Alan Turing's Turing machines of 1936-7 and 1939. In mathematics, computing, linguistics and related disciplines, an algorithm is a sequence of instructions, often used for calculation and data processing. It is formally a type of effective method in which a list of well-defined instructions for completing a task will, when given an initial state, proceed through a well-defined series of successive states, eventually terminating in an end-state. The transition from one state to the next is not necessarily deterministic; some algorithms, known as probabilistic algorithms, incorporate randomness. A partial formalization of the concept began with attempts to solve the Entscheidungsproblem (the 'decision problem') posed by David Hilbert in 1928. Subsequent formalizations were framed as attempts to define 'effective calculability' (Kleene 1943:274) or 'effective method' (Rosser 1939:225); those formalizations included the Gödel-Herbrand-Kleene recursive functions of 1930, 1934 and 1935, Alonzo Church's lambda calculus of 1936, Emil Post's 'Formulation I' of 1936, and Alan Turing's Turing machines of 1936-7 and 1939.
Source: Wikipedia (http://en.wikipedia.org/wiki/Algorithm)
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algorithms
In mathematics, computing, linguistics and related disciplines, an algorithm is a sequence of instructions, often used for calculation and data processing. It is formally a type of effective method in which a list of well-defined instructions for completing a task will, when given an initial state, proceed through a well-defined series of successive states, eventually terminating in an end-state. The transition from one state to the next is not necessarily deterministic; some algorithms, known as probabilistic algorithms, incorporate randomness. A partial formalization of the concept began with attempts to solve the Entscheidungsproblem (the 'decision problem') posed by David Hilbert in 1928. Subsequent formalizations were framed as attempts to define 'effective calculability' (Kleene 1943:274) or 'effective method' (Rosser 1939:225); those formalizations included the Gödel-Herbrand-Kleene recursive functions of 1930, 1934 and 1935, Alonzo Church's lambda calculus of 1936, Emil Post's 'Formulation I' of 1936, and Alan Turing's Turing machines of 1936-7 and 1939. In mathematics, computing, linguistics and related disciplines, an algorithm is a sequence of instructions, often used for calculation and data processing. It is formally a type of effective method in which a list of well-defined instructions for completing a task will, when given an initial state, proceed through a well-defined series of successive states, eventually terminating in an end-state. The transition from one state to the next is not necessarily deterministic; some algorithms, known as probabilistic algorithms, incorporate randomness. A partial formalization of the concept began with attempts to solve the Entscheidungsproblem (the 'decision problem') posed by David Hilbert in 1928. Subsequent formalizations were framed as attempts to define 'effective calculability' (Kleene 1943:274) or 'effective method' (Rosser 1939:225); those formalizations included the Gödel-Herbrand-Kleene recursive functions of 1930, 1934 and 1935, Alonzo Church's lambda calculus of 1936, Emil Post's 'Formulation I' of 1936, and Alan Turing's Turing machines of 1936-7 and 1939.
Source: Wikipedia (http://en.wikipedia.org/wiki/Algorithm)
(Note: The Electronic Engineers Toolbox provides an alternative set of featured links for this word at http://www.cera2.com/algorithms.htm)
Explanation: these links are provided as part of our EE glossary project, which seeks to identify the most prominent keywords in embedded systems, embedded software, realtime and rtos, dsp (digital signal processing), system-on-a-chip, microprocessors and microcontrollers, and other constituent elements for embedded systems. While we seek to keep most of the links up-to-date, the user is refered to other primary electronic-based search sites such as: cera2.com, embedded.com, or EDN Magazine. If you have any suggestions of links or definitions, please email!
Mark Twain quote for the day:
Life would be infinitely happier if we could only be born at the age of eighty and gradually approach eighteen.
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